Time Title Authors
2:00 PM - 2:10 PMIntroductionJérôme Waldispühl, McGill University, Canada
2:10 PM - 2:30 PMFoldit and the origin of scientific discovery games in molecular biologySeth Cooper, Northeastern University, United States
2:30 PM - 2:45 PMApplying Citizen Science to Biomedical Literature Curation and BeyondGinger Tsueng, The Scripps Research Institute, United States
2:45 PM - 3:00 PMPhylo: How to turn scientific tasks into casual gamesRoman Sarrazin-Gendron, School of Computer Science, McGill University, Canada
3:20 PM - 3:35 PMImproved RNA secondary structure modeling through crowdsourced RNA design initiativesHanna Wayment-Steele, Stanford University, United States
3:35 PM - 3:50 PMStall Catchers: Engineering ObsolescencePietro Michelucci, Human Computation Institute, United States
3:50 PM - 4:05 PMAccelerating Microbiome Science by Empowering IndividualsDaniel McDonald, UC San Diego, United States
4:05 PM - 4:20 PMGamers and experimentalists collaborate on COVID-19Firas Khatib, UMass Dartmouth, United States
4:20 PM - 4:35 PMCrowdsourced design of stabilized COVID-19 mRNA vaccines with Eterna OpenVaccineRhiju Das, Stanford University, United States
5:00 PM - 5:10 PMCitizen Science and Videogames - An unlikely marriageAttila Szantner, Massively Multiplayer Online Science, Switzerland
5:10 PM - 5:20 PMChallenges in designing scientific discovery games in AAA games Gabriel Richard, Gearbox Studio Québec, United States
5:20 PM - 5:30 PMTBAHaukur Pálsson, CCP game, Iceland
5:30 PM - 6:00 PMPanel DiscussionAll speakers